By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Simulate crafting results with the mass simulation function and see statistical distribution of mods as well as an item showcase of the most likely results. Right click to remove from a socket. Typically, only one crafted modifier may be added to an item; the crafted modifier is shown in a brighter color than regular mods. Vaal skills have a property where changes to duration (for Vaal skills with the "Duration" tag) also changes the cooldown period of the skill. Good name for rotgut, that. There are no bases or items matching this search term. If no specific monster is targeted, one is picked at random. and Flicker StrikeFlicker StrikeAttack, Melee, Strike, Movement, DurationLevel: (1-20)Cost: 10 ManaCooldown Time: 2.00 secCan Store 1 Use(s)Attack Speed: 120% of baseAttack Damage: (142-210)% of baseEffectiveness of Added Damage: (142-210)%Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. Relentlessness. PoeCurrencyBuy, as always, brings the latest PoE 3.18 Shadow League Starter | Endgame | Fast | Cheap Builds to players. Choose your favorite ascendant from Saboteur, Trickster and Assassin to accept new challenges! Reforges the links between sockets on an item. Abyss Jewels can give 2-3% increased cooldown recovery rate per abyss jewel. Summon Skeletons -99 duration = 0.2sCWDT CD=0.25/(1+cooldown recovery rate)if CDR=8 % ---no trigger cwdt loopif CDR=11% ---0.25/1.11=0.225 smaller than 0.2+0. I made this tool to be able to find more efficient and cheap ways of crafting while getting a better understanding of the whole system. While you have this buff, monsters that enter an area around you will be Withered. Place into an item socket of the right colour to gain this skill. The cooldown can be bypassed by expending a Frenzy Charge.Base duration is 3 seconds10% increased Attack Speed per Frenzy Charge15% chance to gain a Frenzy Charge on HitBuff grants 20% increased Movement Speed Additional Effects per 1% Quality: 0.25% chance to gain a Frenzy Charge on HitPlace into an item socket of the right colour to gain this skill. of Craft: Suffix: 30 (15-20)% increased Warcry Speed: N/A: Warlord's: Prefix: 68: Right click to remove from a socket. 75. The Crafting Bench will fully track, and use, items in your Stash as well. Supported Skills have 0.25% increased Cooldown Recovery Rate, Supported Non-Instant Skills have +0.05 Cooldown Use, Regenerate 0.05% of Life over 1 second when you use Supported Skills, Supported Non-Instant Skills have +1 Cooldown Use. "There were no survivors. The cooldown can be bypassed by expending a Frenzy Charge. Right click to remove from the Socket. The modifier says increased cooldown recovery rate. 27 febrero, 2023 . To survive the harsh winters, you must be like the fox. Reforges the colour of sockets on an item. . PoE Syndicate Crafting Bench Jun Crafting Mods Unveil Immortal "Whatever these maps are, it is clear they are dangerous. For example, a 50% increased Cooldown Recovery Rate on a skill on a 6 second cooldown will change the cooldown period to 4 seconds (6 / (1 + 0.5)), not 3 seconds (6 * (1 - 0.5)). Certain skills will begin its cooldown when the effect expires instead of after cast time end (Ex. "Masters of wit, strength and cunning. Query: SELECT `cargo__items`.`_pageName` AS `items._pageName`,`cargo__items`.`name` AS `items.name`,`cargo__items`.`class` AS `items.class`,`cargo__items`.`inventory_icon` AS `items.inventory_icon` FROM `cargo__skill`,`cargo__skill_gems` LEFT OUTER JOIN `cargo__items` ON ((`cargo__skill`.`_pageID`=`cargo__items`.`_pageID`) AND (`cargo__skill_gems`.`_pageID`=`cargo__items`.`_pageID`)) WHERE `cargo__items`.`class_id`="Support Skill Gem" AND `cargo__skill`.`skill_id` NOT LIKE "%Plus" AND `cargo__skill_gems`.`dexterity_percent` < 35 AND `cargo__skill_gems`.`strength_percent` < 35 AND `cargo__skill_gems`.`intelligence_percent` < 35 GROUP BY `cargo__items`.`_pageID` ORDER BY `cargo__items`.`_pageName`,`cargo__items`.`name`,`cargo__items`.`class`,`cargo__items`.`inventory_icon` LIMIT 5000 Many crafting modifiers that were obtained from Delve, Prophecy and Incursion are now obtained in maps, including Meta Crafting Modifiers being found in unique maps. Right click this item then left click an item to apply it. What is the general process to doing this? Second Wind Support is a support gem that allows the linked skill with a cooldown to store an additional use but increases its cooldown. Place into an allocated jewel socket on the Passive Skill Tree. Press question mark to learn the rest of the keyboard shortcuts. poe helmet enchant chance. Run double influence on it to make a godly CoC belt. Shares a cooldown with other Blink skills. The item must have a prefix or suffix slot open as appropriate. Most of them can be found in the campaign Acts, The Labyrinth, and maps. See the total converted costs in chaos of your crafting setup in relation to your league (You can set your own custom prices if need be). Here is the latest Eldritch Boots Implicit Guide, hope it will be useful to you! I have an awakened COC gem (22%) + 16% belt, but am unsure if there are any other sources on my gear or tree that bring me up to the next threshold. man this stuff is so confusing lol. Cooldown stacks and each use of skill will be recovered after each cooldown ends. In Siege of the Atlas, Searing Exarch and The Eater of Worlds each have a powerful set of Eldritch Implicit Modifiers, which can be imbued onto items using Eldritch Embers and Eldritch Ichor, respectively. Here is latest and best PoE 3.18 Sentinel Starter Builds for beginner, each video guide is attached with a pob link for players' reference. (50-70)% increased Damage with Hits and Ailments against Chilled Enemies. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. While a Pinnacle Atlas Boss is in your Presence, Intimidating Cry has (48-50)% increased Cooldown Recovery Rate. adghar basically summed it up already in his first post, but a shorthand is #% increased cooldown recovery can literally be read as "#% increased trigger's per second", but you have to take into account breakpoints. Each currency item serves a specific function in the crafting and enhancement of a character's equipment, or allowing restructuring of the character's passive skill tree in the case of the Orb of Regret. Second Wind Support support skills such as attack, spell and warcry that have cooldown. Cooldown Recovery Rate changes the rate of cooldowns recovering, not the cooldown timer. You can generalise this relationship such that all x% increased cooldown recovery rate is actually (100%/ (100% + x%)) cooldown recovery time multiplier, and of course 100%/200% = 50%, which is equivalent to 50% reduced cooldown recovery time. Follow our website for the latest 3.18 news. CDR means CoolDown Recovery. PoE Eldritch Boots Implicit Guide - mmokey.com Vaal skillshave a property where changes toduration(for Vaal skills with the Duration tag) also changes the cooldown period of the skill. 0.5% increased Effect of Elusive from this Skill, Inflicts 0.1 Withered Debuffs the first time each Enemy enters the Area, 1% chance not to remove Buff on Skill use, Inflicts (4-6) Withered Debuffs the first time each Enemy enters the Area. This replaces any existing implicit modifiers other than Searing Exarch implicit modifiers. Right click this item then left click a socketed item to apply it. For example, a 50% increased Cooldown Recovery Speed on a skill on a 6 second cooldown will change the cooldown period to 4 seconds (6 / (1 + 0.5)), not 3 seconds (6 * (1 - 0.5)). Vaal skills have a property where changes to duration (for Vaal skills with the "Duration" tag) also changes the cooldown period of the skill. The empire is both the tree and the fruit. + (31-35) to Dexterity and Intelligence. Is there any fossil or essence?. For convenience, the ingredients/currency needed to craft a mod onto a piece of equipment do not need to directly be in your inventory at the time. Cooldown Recovery Rate changes the rate of cooldowns recovering, not the cooldown timer. ", https://www.poewiki.net/index.php?title=Crafting_Bench&oldid=1342086, Creative Commons Attribution-NonCommercial 3.0 Unported, Labyrinth Trial in The Chamber of Sins Level 2, 5% reduced Damage taken from Damage Over Time, (21-25)% chance to Avoid Elemental Ailments, (16-20)% chance to Avoid Elemental Ailments, Moving while Bleeding doesn't cause you to take extra Damage, Suffix: Can have up to 3 Crafted Modifiers, (5-6)% chance for Flasks you use to not consume, (7-8)% chance for Flasks you use to not consume, Flasks applied to you have (8-10)% increased Effect, Flasks applied to you have (11-14)% increased Effect, (19-23)% increased Damage during any Flask Effect, (24-28)% increased Damage during any Flask Effect, (20-25)% chance to Avoid Elemental Ailments, (16-22)% increased Effect of Non-Damaging Ailments, (23-30)% increased Effect of Non-Damaging Ailments, You have Onslaught during Soul Gain Prevention, (16-20)% chance to deal Double Damage while Focused, (21-25)% chance to deal Double Damage while Focused, (26-30)% chance to deal Double Damage while Focused, (7-9)% chance to deal Double Damage while Focused, (10-12)% chance to deal Double Damage while Focused, (13-15)% chance to deal Double Damage while Focused, (41-50)% increased Duration of Ailments you inflict while Focused, (51-60)% increased Duration of Ailments you inflict while Focused, (61-70)% increased Duration of Ailments you inflict while Focused, +5 to maximum Fortification while Focused, +6 to maximum Fortification while Focused, +7 to maximum Fortification while Focused, (36-40)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies, (41-45)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies, 50% Chance to Avoid being Stunned during Effect, (20-30)% increased Rarity of Items found during Effect, (55-45)% reduced Reflected Damage taken during Effect, (11-13)% increased Brand Attachment range, (14-16)% increased Brand Attachment range, (17-20)% increased Brand Attachment range, Focus has (21-25)% increased Cooldown Recovery Rate, (16-18)% increased Damage during any Flask Effect, (31-35)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies. Totem skills with a cooldown will apply that cooldown both to placing the totem and to the totem's use of the skill. Shares a cooldown with other Blink skills. Right click this item then left click an item to corrupt it. The item's quality increases the chances of obtaining more links. Alt spam your shaper belt until t1 Cooldown recovery and that being the only influence mod on it. Why is 84 more ideal, I dont get that. Right click to remove from a socket. Formula for cooldown reduction multiplier is following: 1/ (1+X), where X is the sum of all increases to cooldown recovery speed you have from all sources. Should have mentioned that. CDR in POB. Fixed a bug where items with a fixed number of. It does not grant a bonus to your character, but to skills in sockets connected to it. Please note that you are currently viewing a past league. Privacy Policy. anything else is a waste of time which means ACoC is pointless unless you're hitting that 52% (requires 30% combined from belt and boots before ACoC does anything) timing guide. comments sorted by Best Top New Controversial Q&A Add a Comment Cookie Notice Im reaching CoC breakpoint with it. The Incubated item drops after killing a specific number of monsters. . The cooldown can be bypassed by specific mechanics depending on the skill e.g. Greater than any blade, agility and intellect will be your weapons. Buy another belt with redeemer influence or put redeemer influence on it and alt spam until 30% cold damage and only influence mod. Cold Snapand Flicker Strikescooldowncan be bypassed by consuming aFrenzy Charge. Compute an estimate of the odds to hit a certain mod combination on an item given a crafting method (Fossil and essence crafting included). Alt spam your shaper belt until t1 Cooldown recovery and that being the only influence mod on it. Unveiling veiled items also unlocks crafting recipes. Shares a cooldown with other Blink skills. Path of Exile CWDT cooldown recovery rate test - YouTube Right click to remove from a socket. One by one, Kaom slaughtered the weakest tribe, (7-10)% increased Cooldown Recovery Rate of Travel. Craft of Exile 5. The empire is both the tree and the fruit. Cold winds whirl at the crown of the world. It's a veiled mod. ", One by one, Kaom slaughtered the weakest tribe, (7-10)% increased Cooldown Recovery Rate of Travel. There are also recipes which modify the number of sockets, socket colors, or links on the item. Function: CargoSQLQuery::run on the real though: 14% or 52% CDR. Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Moribund, he gazed upon the journey taken as blood trickled down his chin. Path of Exile Wiki is a FANDOM Games Community. The item cannot already have a mod of that type. APS & Cooldown Recovery Rate Relation, Calculations In my building choice, we prefer %52 CDR in total. When it comes to finding a use for surplus, "Your name is Demon Slayer? Maps can only be used once. Crafting recipes are discovered in various locations across multiple contents. Abyss Jewels can now roll 2-3% increased cooldown recovery Rate. Right click to remove from a socket. Cooldown time can be changed with different sources of Cooldown Recovery Rate. There is ~140% cdr for warcries on the tree, so most warcry builds will likely end up between 80% to 120% depending on if you invest more into cooldown or . "Would you leave an orchard of apples to rot unharvested? Function: CargoSQLQuery::run Cooldown Recovery Rate changes the rate of cooldowns recovering, not the cooldown timer. It can be found in the player's hideout. While you have this buff, monsters that enter an area around you will be Withered. allGuardskills, Withering Step). This tool is a work in progress and as such do not take every result you see as a fullproof pin-point accurate number. You can still use a crafting bench even after you've dismissed that master from your hideout. Creates a sudden burst of cold in a targeted area, damaging enemies. This also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Cooldown is a keyword and means an interval to the next use, and is counted in seconds. Talking to a master in your hideout allows you to receive a Crafting Bench that can be placed in your hideout. This is a Support Gem. Skill functions and interactions. all Guard skills, Withering StepWithering StepTravel, AoE, Chaos, Movement, Blink, Spell, DurationLevel: (1-20)Cost: (8-23) ManaCooldown Time: 3.00 secCan Store 1 Use(s)Cast Time: InstantRequires Level 10Grants Elusive and a buff that grants Phasing. Focus | PoE Wiki The bench levels up with the master and has more options with each level. But to make this work, we also need 10.1 APS maximum (attacks-per-second). Supported Skills have 0.5% reduced Cooldown Recovery Rate Regenerate 0.05% of Life over 1 second when you use Supported Skills Supported Non-Instant Skills have +1 Cooldown Use . Abyss Jewels can now roll 2-3% increased cooldown recovery Rate. Path of Exile. Where can I find info on where to find specific crafting recipes Cooldowntime can be changed with different sources ofCooldown Recovery Rate. Some low-tier crafting options are unlocked from the beginning. Cooldown is a keyword and means an interval to the next use, and is counted in seconds. Feedback and Suggestions - cooldown reduction stacking - Path of Exile Path of Exile Guides & Tips. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge. Greater Eldritch Ichor Mods PoE If using the "Attack in Place" option, the direction is reversed. In other words, all 3 uses will be recovered after all 3 cooldowns end, after 24 seconds (3 x 8 second), since start first cooldown. This PoE 3.17 Mauarder General's Cry Blade Flurry Berserker focuses a lot more on overall defences and making us very tanky to all kinds of bullshit from endgame. Place into an item socket of the right colour to gain this skill. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Cooldown time can be changed with different sources of Cooldown Recovery Rate. Create an account to follow your favorite communities and start taking part in conversations. The cooldown can be bypassed by specific mechanics depending on the skill e.g. - If you have less APS, trigger rate will be too low and you will lose . what is the best method to craft "Increased Cooldown recovery speed" in a belt?. It does not grant a bonus to your character, but to skills in sockets connected to it. Well can it get higher than 14% on veiled craft? Reddit and its partners use cookies and similar technologies to provide you with a better experience. Check the to-do list of updates needed for version 3.14.0. The following unique items related to cooldown: Grants Elusive and a buff that grants Phasing. Ailment Attack Attribute Aura Caster Chaos Cold Critical Damage Defences Elemental Fire Life Lightning Mana Minion Physical Resistance Speed Awakener orb those 2 belts together to now have both of those mods on same belt. Thanks in advance. It does not grant a bonus to your character, but to skills in sockets connected to it. "Though Geofri's beacon was extinguished. Teleports the character to a nearby monster and attacks with a melee weapon. Run double influence on it to make a godly CoC belt. Focus has (30-50)% increased Cooldown Recovery Rate. Cooldown Recovery Rate changes the rate of cooldowns recovering, not the cooldown timer. Play easy at The Forbidden Sanctum. Example: skill has 3 uses, cooldown is 8 seconds, then all uses can be consumed on demand, for example in 3 seconds. If no specific monster is targeted, one is picked at random. poe helmet enchant chance - legal-innovation.com Reach into the Void and claim your prize. Manage all your favorite fandoms in one place! y% less cooldown recovery would be equivalent to (1/(100%-y%)) more cooldown recovery rate, aka multiplicative stacking for each source of recovery mechanic you get. Here is the lasted Elementalist Explosive Arrow league starter guide, thanks to the new balance changes and the Ballista, the Explosive Arrow has very high ignition damage, perfect for beginners. Presumably they implemented it this . Supported Skills now have 24% reduced Cooldown Recovery Rate at gem level 1 (previously 5% increased), up to 5% reduced at gem level 20 (previously 24% increased). Regenerate 200 Energy Shield per second while a Rare or Unique Enemy is Nearby. Temporal RiftTemporal RiftSpellLevel: (1-20)Reservation: 10% ManaCooldown Time: 5.00 secCan Store 1 Use(s)Cast Time: 0.25 secRequires Level 34Reserves mana to apply a buff and leave afterimages of your recent past. Check the to-do list of updates needed for version 3.14.0. Cooldown time can be changed with different sources of Cooldown Recovery Rate. Right click to remove from the Socket. While a Unique Enemy is in your Presence, 13% increased Movement Speed, While a Pinnacle Atlas Boss is in your Presence, 16% increased Movement Speed, While a Unique Enemy is in your Presence, 7% increased Action Speed, While a Pinnacle Atlas Boss is in your Presence, 8% increased Action Speed, Drops Scorched Ground while moving, lasting 7 seconds, While a Unique Enemy is in your Presence, Drops Scorched Ground while moving, lasting 9 seconds, While a Pinnacle Atlas Boss is in your Presence, Drops Scorched Ground while moving, lasting 11 seconds, Drops Brittle Ground while moving, lasting 7 seconds, While a Unique Enemy is in your Presence, Drops Brittle Ground while moving, lasting 9 seconds, While a Pinnacle Atlas Boss is in your Presence, Drops Brittle Ground while moving, lasting 11 seconds, Drops Sapped Ground while moving, lasting 7 seconds, While a Unique Enemy is in your Presence, Drops Sapped Ground while moving, lasting 9 seconds, While a Pinnacle Atlas Boss is in your Presence, Drops Sapped Ground while moving, lasting 11 seconds, While a Unique Enemy is in your Presence, +(2930)% to Fire Resistance, While a Pinnacle Atlas Boss is in your Presence, +(3536)% to Fire Resistance, While a Unique Enemy is in your Presence, +(2930)% to Cold Resistance, While a Pinnacle Atlas Boss is in your Presence, +(3536)% to Cold Resistance, While a Unique Enemy is in your Presence, +(2930)% to Lightning Resistance, While a Pinnacle Atlas Boss is in your Presence, +(3536)% to Lightning Resistance, While a Unique Enemy is in your Presence, +(2223)% to Chaos Resistance, While a Pinnacle Atlas Boss is in your Presence, +(2829)% to Chaos Resistance, While a Unique Enemy is in your Presence, 7% increased Damage per Endurance Charge, While a Pinnacle Atlas Boss is in your Presence, 8% increased Damage per Endurance Charge, While a Unique Enemy is in your Presence, +3% to maximum Fire Resistance, While a Pinnacle Atlas Boss is in your Presence, +4% to maximum Fire Resistance, While a Unique Enemy is in your Presence, 19% increased Totem Placement speed, While a Pinnacle Atlas Boss is in your Presence, 23% increased Totem Placement speed, While a Unique Enemy is in your Presence, 19% increased Brand Attachment range, While a Pinnacle Atlas Boss is in your Presence, 23% increased Brand Attachment range, (4648)% increased Effect of the Buff granted by your Flame Golems, While a Unique Enemy is in your Presence, (5860)% increased Effect of the Buff granted by your Flame Golems, While a Pinnacle Atlas Boss is in your Presence, (7072)% increased Effect of the Buff granted by your Flame Golems, (4648)% increased Effect of the Buff granted by your Ice Golems, While a Unique Enemy is in your Presence, (5860)% increased Effect of the Buff granted by your Ice Golems, While a Pinnacle Atlas Boss is in your Presence, (7072)% increased Effect of the Buff granted by your Ice Golems, (4648)% increased Effect of the Buff granted by your Lightning Golems, While a Unique Enemy is in your Presence, (5860)% increased Effect of the Buff granted by your Lightning Golems, While a Pinnacle Atlas Boss is in your Presence, (7072)% increased Effect of the Buff granted by your Lightning Golems, (4648)% increased Effect of the Buff granted by your Stone Golems, While a Unique Enemy is in your Presence, (5860)% increased Effect of the Buff granted by your Stone Golems, While a Pinnacle Atlas Boss is in your Presence, (7072)% increased Effect of the Buff granted by your Stone Golems, (4648)% increased Effect of the Buff granted by your Chaos Golems, While a Unique Enemy is in your Presence, (5860)% increased Effect of the Buff granted by your Chaos Golems, While a Pinnacle Atlas Boss is in your Presence, (7072)% increased Effect of the Buff granted by your Chaos Golems, (4648)% increased Effect of the Buff granted by your Carrion Golems, While a Unique Enemy is in your Presence, (5860)% increased Effect of the Buff granted by your Carrion Golems, While a Pinnacle Atlas Boss is in your Presence, (7072)% increased Effect of the Buff granted by your Carrion Golems, Flesh Offering has (1617)% increased Effect, While a Unique Enemy is in your Presence, Flesh Offering has (2223)% increased Effect, While a Pinnacle Atlas Boss is in your Presence, Flesh Offering has (2829)% increased Effect, Bone Offering has (1617)% increased Effect, While a Unique Enemy is in your Presence, Bone Offering has (2223)% increased Effect, While a Pinnacle Atlas Boss is in your Presence, Bone Offering has (2829)% increased Effect, Spirit Offering has (1617)% increased Effect, While a Unique Enemy is in your Presence, Spirit Offering has (2223)% increased Effect, While a Pinnacle Atlas Boss is in your Presence, Spirit Offering has (2829)% increased Effect, While a Unique Enemy is in your Presence, (5861)% chance to Avoid being Ignited, While a Pinnacle Atlas Boss is in your Presence, (6770)% chance to Avoid being Ignited, While a Unique Enemy is in your Presence, (5861)% chance to Avoid being Frozen, While a Pinnacle Atlas Boss is in your Presence, (6770)% chance to Avoid being Frozen, While a Unique Enemy is in your Presence, (5861)% chance to Avoid being Shocked, While a Pinnacle Atlas Boss is in your Presence, (6770)% chance to Avoid being Shocked, While a Unique Enemy is in your Presence, (3941)% chance to Avoid being Stunned, While a Pinnacle Atlas Boss is in your Presence, (4850)% chance to Avoid being Stunned, While a Unique Enemy is in your Presence, (2223)% increased Onslaught Effect, While a Pinnacle Atlas Boss is in your Presence, (2829)% increased Onslaught Effect, While a Unique Enemy is in your Presence, 15% increased Life Regeneration rate, While a Pinnacle Atlas Boss is in your Presence, 18% increased Life Regeneration rate, (4850)% increased Armour from Equipped Helmet and Gloves, While a Unique Enemy is in your Presence, (5861)% increased Armour from Equipped Helmet and Gloves, While a Pinnacle Atlas Boss is in your Presence, (6770)% increased Armour from Equipped Helmet and Gloves, Ignites you inflict deal Damage 10% faster, While a Unique Enemy is in your Presence, Ignites you inflict deal Damage 13% faster, While a Pinnacle Atlas Boss is in your Presence, Ignites you inflict deal Damage 16% faster, Poisons you inflict deal Damage 10% faster, While a Unique Enemy is in your Presence, Poisons you inflict deal Damage 13% faster, While a Pinnacle Atlas Boss is in your Presence, Poisons you inflict deal Damage 16% faster, Bleeding you inflict deals Damage 10% faster, While a Unique Enemy is in your Presence, Bleeding you inflict deals Damage 13% faster, While a Pinnacle Atlas Boss is in your Presence, Bleeding you inflict deals Damage 16% faster, Gain 6% of Physical Damage as Extra Fire Damage, While a Unique Enemy is in your Presence, Gain 8% of Physical Damage as Extra Fire Damage, While a Pinnacle Atlas Boss is in your Presence, Gain 10% of Physical Damage as Extra Fire Damage, Gain 6% of Physical Damage as Extra Cold Damage, While a Unique Enemy is in your Presence, Gain 8% of Physical Damage as Extra Cold Damage, While a Pinnacle Atlas Boss is in your Presence, Gain 10% of Physical Damage as Extra Cold Damage, Gain 6% of Physical Damage as Extra Lightning Damage, While a Unique Enemy is in your Presence, Gain 8% of Physical Damage as Extra Lightning Damage, While a Pinnacle Atlas Boss is in your Presence, Gain 10% of Physical Damage as Extra Lightning Damage, Gain 6% of Physical Damage as Extra Chaos Damage, While a Unique Enemy is in your Presence, Gain 8% of Physical Damage as Extra Chaos Damage, While a Pinnacle Atlas Boss is in your Presence, Gain 10% of Physical Damage as Extra Chaos Damage, Regenerate 0.3% of Life per second per Endurance Charge, While a Unique Enemy is in your Presence, Regenerate 0.4% of Life per second per Endurance Charge, While a Pinnacle Atlas Boss is in your Presence, Regenerate 0.5% of Life per second per Endurance Charge, While a Unique Enemy is in your Presence, (3941)% increased Stun Threshold, While a Pinnacle Atlas Boss is in your Presence, (4850)% increased Stun Threshold, (3032)% increased Cooldown Recovery Rate of Travel Skills, While a Unique Enemy is in your Presence, (3941)% increased Cooldown Recovery Rate of Travel Skills, While a Pinnacle Atlas Boss is in your Presence, (4850)% increased Cooldown Recovery Rate of Travel Skills, While a Unique Enemy is in your Presence, (2930)% increased Warcry Speed, While a Pinnacle Atlas Boss is in your Presence, (3334)% increased Warcry Speed, Enduring Cry has (3032)% increased Cooldown Recovery Rate, While a Unique Enemy is in your Presence, Enduring Cry has (3941)% increased Cooldown Recovery Rate, While a Pinnacle Atlas Boss is in your Presence, Enduring Cry has (4850)% increased Cooldown Recovery Rate, Intimidating Cry has (3032)% increased Cooldown Recovery Rate, While a Unique Enemy is in your Presence, Intimidating Cry has (3941)% increased Cooldown Recovery Rate, While a Pinnacle Atlas Boss is in your Presence, Intimidating Cry has (4850)% increased Cooldown Recovery Rate, Attacks Exerted by Seismic Cry deal (3435)% increased Damage, While a Unique Enemy is in your Presence, Attacks Exerted by Seismic Cry deal (4041)% increased Damage, While a Pinnacle Atlas Boss is in your Presence, Attacks Exerted by Seismic Cry deal (4647)% increased Damage, Attacks Exerted by Ancestral Cry deal (3435)% increased Damage, While a Unique Enemy is in your Presence, Attacks Exerted by Ancestral Cry deal (4041)% increased Damage, While a Pinnacle Atlas Boss is in your Presence, Attacks Exerted by Ancestral Cry deal (4647)% increased Damage, (1617)% increased Rallying Cry Buff Effect, While a Unique Enemy is in your Presence, (2223)% increased Rallying Cry Buff Effect, While a Pinnacle Atlas Boss is in your Presence, (2829)% increased Rallying Cry Buff Effect, (1617)% increased Battlemage's Cry Buff Effect, While a Unique Enemy is in your Presence, (2223)% increased Battlemage's Cry Buff Effect, While a Pinnacle Atlas Boss is in your Presence, (2829)% increased Battlemage's Cry Buff Effect, Infernal Cry has (3032)% increased Area of Effect, While a Unique Enemy is in your Presence, Infernal Cry has (3941)% increased Area of Effect, While a Pinnacle Atlas Boss is in your Presence, Infernal Cry has (4850)% increased Area of Effect, General's Cry has (3032)% increased Cooldown Recovery Rate, While a Unique Enemy is in your Presence, General's Cry has (3941)% increased Cooldown Recovery Rate, While a Pinnacle Atlas Boss is in your Presence, General's Cry has (4850)% increased Cooldown Recovery Rate, (3032)% chance to Avoid Elemental Ailments, While a Unique Enemy is in your Presence, (3941)% chance to Avoid Elemental Ailments, While a Pinnacle Atlas Boss is in your Presence, (4850)% chance to Avoid Elemental Ailments, While a Unique Enemy is in your Presence, (5861)% chance to Avoid Bleeding, While a Pinnacle Atlas Boss is in your Presence, (6770)% chance to Avoid Bleeding, While a Unique Enemy is in your Presence, (5861)% chance to Avoid being Poisoned, While a Pinnacle Atlas Boss is in your Presence, (6770)% chance to Avoid being Poisoned, While a Unique Enemy is in your Presence, 13% increased Cooldown Recovery Rate, While a Pinnacle Atlas Boss is in your Presence, 16% increased Cooldown Recovery Rate, While a Unique Enemy is in your Presence, (2223)% increased Elusive Effect, While a Pinnacle Atlas Boss is in your Presence, (2829)% increased Elusive Effect, While a Unique Enemy is in your Presence, 12% Chance to Block Attack Damage, While a Pinnacle Atlas Boss is in your Presence, 14% Chance to Block Attack Damage, .linkback a{margin:4px 0;padding:4px;line-height: 35px;font-size: 16px;border:1px solid #E4E4E4; border-radius:10px; background-color:#E4E4E4; background-size: 35px auto; padding-left:40px; background-repeat: no-repeat;}.linkback a:hover{margin:4px 0;padding:4px;line-height: 35px;font-size: 16px;border:1px solid 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